Haxe Game Development: Call for Article Request

As you may know, we deal with flash game development. There are currently not too many game development articles for Haxe, so please feel free to leave a comment with the topic you would like to read about, and we will do our best to confort you with code, articles and tutorials. Happy coding!

09.07.31. 23:48 - | two comments - §

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Asset library and pure Haxe preloader tool

After KukkerMan's idea we have started a Haxe/neko project aiming to be able to assemble flash9+ resource libraries. The tool will be easily compilable on both Linux and Windows (and supposedly Mac?) as it is written for the nekovm target with as minimal external library dependencies as possible.

People will also be able to extend it via plugins to support importing their favourite formats into the library swf. So far we use it with success for importing png, jpg, alpha-masked jpeg images, binary data and mp3 sound into the asset library. As it turned out, the since far sought pure Haxe-based preloading is also possible via the tool. Read on for some insight!

(Edit: Don't forget to check out our latest article Preloading with Haxe and SamHaxe on the topic!)

Read the full post

09.07.03. 19:26 - | eleven comments - §

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Flash game development using HaXe and pals.

Last Comments

ron (Preloading exampl…): Glad you like it. Yes, it is possible to attach a preloader t…
yfan (Preloading exampl…): thanks a lot, great work. i am using flashdevelop, which is…
Dobos Bence (Preloading exampl…): Cool. I want to try it now.
ron (True one-file Hax…): Ok, file links are up back!
ron (True one-file Hax…): Oh, thank you for noting. I will fix the files in the weekend…

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